Computer vision & automation
Game memory and automation
- Data viz
- Analytics
Evidence
- Data
- To be filled
- Key result
- Needs measuring
- Stage
- Prototype
- Stack
- To be filled
Evaluation
What was measured, against what, and how.
Not measured yet. This project is shown with its stage only, not a weak number.
Outcome: No goal. Research and automation scripts across several games, with no measured outcome yet.
What was built
The deliverables this project covers.
- Game memory study and input automation tool Prototype
- How Many Dudes notes and compendium site Prototype
- Shroom and Gloom research dashboard dashboard Prototype
- Programming-puzzle game scripts tool Prototype
How I used AI
What the tools did, and what was checked.
Built with: Jett in claude.ai and Claude Desktop chats (incl. claude.ai Design); Jett with Claude Code sessions; PIF lead sessions (lead / worker / verifier).
Note to be written: tool and model, what the assistant produced, what was rejected or rewritten, and which check caught a problem.